Options
The public API includes allowlisted module settings in state_response module objects. Orbit decides which settings are included; servers cannot request a different settings shape.
Settings are read-only unless a documented operation says otherwise.
Setting Shape
Settings are returned as an array on each module:
{
"id": "Printer",
"name": "Printer",
"enabled": true,
"serverDisabled": false,
"settings": [
{
"id": "print360",
"name": "360 Printer",
"type": "boolean",
"value": true,
"serverControllable": true,
"serverDisabled": false,
"effectiveValue": true
}
]
}The current public settings are boolean settings.
value is the player's current setting value. effectiveValue is present for server-controllable boolean settings and reflects whether that setting is currently allowed to take effect.
Server Restrictions
The public API does not provide a general settings write API. Servers can only disable or re-enable documented, allowlisted settings for the current server session.
Use the Modules reference as the source of truth for supported module IDs and server-controllable settings. Only settings listed there are returned as stable integration targets.
Disable a setting:
{
"v": 1,
"op": "setting.disable",
"moduleId": "Printer",
"settingId": "print360"
}Remove the server restriction:
{
"v": 1,
"op": "setting.enable",
"moduleId": "Printer",
"settingId": "print360"
}Both operations return a restriction object:
{
"v": 1,
"op": "setting.disable",
"ok": true,
"restriction": {
"moduleId": "Printer",
"settingId": "print360",
"disabled": true
}
}setting.enable does not force the player's setting on. It only removes the server restriction so the player's own setting value applies again.